Argarmenia
Data(s) |
01/10/2013
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Resumo |
ARGARMENIA consists of a series of real-time gaming environments designed over 3 months both within real and virtual environments that both challenged players’ ability to problem solve, and develop their imaginations whilst learning how to manipulate narrative structures. A post studio art project. |
Formato |
text/html text/html |
Identificador | |
Relação |
http://eprints.qut.edu.au/77362/2/index.html http://eprints.qut.edu.au/77362/4/547-creating-armenia-s-first-alternate-reality-game.html http://www.tumo.org/en/news/547-creating-armenia-s-first-alternate-reality-game Howlett, Christopher (2013) Argarmenia. [Visual Artwork] |
Fonte |
Art & Design; Creative Industries Faculty |
Palavras-Chave | #190500 VISUAL ARTS AND CRAFTS #alternate reality game #post-studio #new media |
Tipo |
Creative Work |