Aspect-based model of user experience


Autoria(s): Vyas, Dhaval
Contribuinte(s)

Bannon, L.

Data(s)

01/09/2005

Resumo

Traditional HCI design and evaluation methods merely focus on functional and usability aspects of a product. Although these aspects are important, they do not guarantee product’s success, especially the consumer product. Many consumer products are now part of user’s everyday activities – that support fun, pleasure, entertainment, etc. Secondly, in today’s consumer market many of the products have become similar in terms of their technology, functionality, price and quality. In response, many companies have started designing products with added emotional and experiential values. This has challenged designer’s to explore and visualize directions in product design field that could evoke intended and desired experiences amongst its users. Subjective product qualities such as fun, pleasure, entertainment, etc. are not the part of a product, but they are better thought of as the outcome of user’s interaction with the product...

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/71331/

Relação

http://eprints.qut.edu.au/71331/1/Vyas2005.pdf

http://www.idc.ul.ie/aesthetics/papers.html

Vyas, Dhaval (2005) Aspect-based model of user experience. In Bannon, L. (Ed.) HCI 2005 Workshop : Understanding and Designing for Aesthetic Experience, 2005.

Direitos

Copyright 2005 [please consult the author]

Fonte

School of Electrical Engineering & Computer Science; Faculty of Science and Technology

Tipo

Conference Paper