Artefact and iteration : circular entanglements


Autoria(s): Morrison, Ann; Mitchell, Peta
Contribuinte(s)

Simpson, M.

Data(s)

2006

Resumo

In this workshop proposal I discuss a case study physical computing environment named Talk2Me. This work was exhibited in February 2006 at The Block, Brisbane as an interactive installation in the early stages of its development. The major artefact in this work is a 10 metre wide X 3 metre high light-permeable white dome. There are other technologies and artefacts contained within the dome that make up this interactive environment. The dome artefact has impacted heavily on the design process, including shaping the types of interactions involved, the kinds of technologies employed, and the choice of other artefacts. In this workshop paper, I chart some of the various iterations Talk2Me has undergone in the design process.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/69243/

Publicador

Human Factors and Ergonomics Society of Australia

Relação

http://eprints.qut.edu.au/69243/1/artefact.pdf

http://www.ozchi.org/2006/

Morrison, Ann & Mitchell, Peta (2006) Artefact and iteration : circular entanglements. In Simpson, M. (Ed.) The Object of Interaction : The Role of Artefacts in Interaction Design. Proceedings of the : Proceedings of the OZCHI 2006 HDM Workshop, Human Factors and Ergonomics Society of Australia, Sydney, NSW, pp. 22-25.

Direitos

Copyright 2006 ACM

Fonte

Creative Industries Faculty

Palavras-Chave #120302 Design Innovation #120307 Visual Communication Design (incl. Graphic Design)
Tipo

Conference Paper