Talk2Me : engaging interactive installation environments


Autoria(s): Morrison, Ann; Brereton, Margot; Mitchell, Peta
Data(s)

2007

Resumo

In this research I explore what elements there may be in common between tangible interactive-technology works that successfully engage their participants. An exploration of existing methods for obtaining useful evaluations for non-use and ambiguous environments forms a part of the discussion.

Identificador

http://eprints.qut.edu.au/69240/

Publicador

ACM

Relação

http://delivery.acm.org/10.1145/1260000/1255028/p292-morrison.pdf?ip=131.181.251.132&id=1255028&acc=ACTIVE%20SERVICE&key=65D80644F295BC0D%2ECE8691788DF0BE02%2E4D4702B0C3E38B35%2E4D4702B0C3E38B35&CFID=427470460&CFTOKEN=12890135&__acm__=1395876982_4e020a505

DOI:10.1145/1254960.1255028

Morrison, Ann, Brereton, Margot, & Mitchell, Peta (2007) Talk2Me : engaging interactive installation environments. In Proceedings of the 6th ACM SIGCHI Conference on Creativity & Cognition, ACM, Washington, DC, p. 292.

Direitos

Copyright 2007 ACM

Fonte

Creative Industries Faculty

Palavras-Chave #080000 INFORMATION AND COMPUTING SCIENCES #190504 Performance and Installation Art #Interactive installation #Co-authored #locative #reflective design
Tipo

Conference Paper