Activity, motivation and games for young children


Autoria(s): Wyeth, Peta; Johnson, Daniel M.; Ziviani, Jenny
Data(s)

2013

Resumo

The research described in this paper examines the extent to which very young children were able to use the Stomp platform (a floor-based gaming system designed to provide new, active participatory experiences) to engage in game play. We are interested in how children's engagement in different activities within the game world influences their motivation to play games. We map activity to motivational needs of competence, autonomy and relatedness. A detailed examination of two Stomp experiences demonstrates how this type of analysis is useful in identifying the strengths and weaknesses of the games for this audience.

Identificador

http://eprints.qut.edu.au/67072/

Publicador

ACM

Relação

DOI:10.1145/2513002.2513025

Wyeth, Peta, Johnson, Daniel M., & Ziviani, Jenny (2013) Activity, motivation and games for young children. In Proceedings of the 9th Australasian Conference on Interactive Entertainment: Matters of Life and Death (IE '13), ACM, RMIT, Melbourne, VIC, pp. 1-3.

Direitos

Copyright 2013 ACM

Fonte

School of Electrical Engineering & Computer Science; Science & Engineering Faculty

Tipo

Conference Paper