Claiming places : game mods and graffiti
Data(s) |
01/08/2007
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Resumo |
Many games now on the market come with a Software Development Kit, or SDK, which allow players to construct their own worlds and mod(ify) the original. One or two of these mods have achieved notoriety in the press, cited as evidence of malicious intent on the part of the modders who often exploit their own known lived experience as a basis for new virtual playgrounds. But most player constructed games are a source of delight and pleasure for the builder and for the community of players. Creating a game is the act of creating a world, of making a place. |
Formato |
application/pdf |
Identificador | |
Publicador |
Youth Arts Queensland |
Relação |
http://eprints.qut.edu.au/65209/1/Claiming_places_YAQ_v1_2007.doc.pdf Turner, Jane (2007) Claiming places : game mods and graffiti. YAQ Papers 2007. |
Direitos |
Copyright 2007 Please consult the author |
Fonte |
Australasian CRC for Interaction Design (ACID); School of Design; Creative Industries Faculty |
Palavras-Chave | #190202 Computer Gaming and Animation #Computer Games #Modding #Graffiti #Place |
Tipo |
Other |