Stories into games (Workshops and digital work)


Autoria(s): Turner, Jane; Owen, Cameron
Data(s)

01/01/2013

Resumo

In the summer of 2012 - 2013, the State Library of Queensland invited us to run a number of workshops for younger participants as part of the Garage Gamer program. The brief was very much about the local games industry and the SLQ community, the core concept was about participant contribution. The 'Stories into Games' series of workshops ran across three Saturdays (January 5 - March 2). The workshops were aimed at younger audiences (ages 6-12) and the concept was to engage this group with games as game makers and designers, rather than players. Each session saw a group of participants create a shared story, illustrate the story and then make game assets and objects out of their illustrative work. These were then put into a raw framework created in the Unity Game Engine so that the stories could be played.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/64515/

Relação

http://eprints.qut.edu.au/64515/1/Stories_into_Games___Brisbane_International_Game_Developers_Association.pdf

http://www.slq.qld.gov.au/whats-on/calevents/general/learning/garage-gamer/drawing

Turner, Jane & Owen, Cameron (2013) Stories into games (Workshops and digital work). [Digital/Creative Work]

Direitos

Copyright 2013 SLQ / Game On / brIGDA

Fonte

School of Design; Creative Industries Faculty

Palavras-Chave #190202 Computer Gaming and Animation #Game Design #Creative Practice #Participatory Design
Tipo

Creative Work