A framework to better understand emotional experiences with portable interactive devices : preliminary trial


Autoria(s): Gomez, Rafael Ernesto; Popovic, Vesna; Blackler, Alethea L.
Contribuinte(s)

Sugiyama, Kazua

Kobayashi, A.

Takatera, M.

Zhang, J.

Shiraishi, M.

Kobayashi, N.

Hiyoshi, H.

Data(s)

30/08/2013

Resumo

Two longitudinal experiments were conducted exploring emotional experiences with PIDs over six months including media and medial Portable Interactive Devices (PIDs). Results identifying the impact of negative social and personal interactions on the overall emotional experience as well as different task categories (Features, Functional, Mediation and Auxiliary) and their corresponding emotional responses have previously been reported [2,3,4,5]. This paper builds on these findings and presents the Designing for Evolving Emotional Experience (DE3) framework promoting positive (and deals with negative) emotional experiences with PIDs including a set of principles to better understand emotional experiences. To validate the DE3 framework a preliminary trial was conducted with five practicing industrial designers. The trial required them to consider initial design concepts using the DE3 framework followed by a questionnaire asking about their use of the framework for concept development. The trial aimed to analyse the effectiveness, efficiency and usefulness of the framework in assisting in the development of initial concepts for PIDs taking into account emotional experiences. Common themes regarding the framework are outlined including the ease of use, the effectiveness in focusing on the personal and social contexts and positive ratings regarding its use. Overall the feedback from the preliminary trial was encouraging with responses suggesting that the framework was accessible, rated highly and most importantly permitted designers to consider emotional experiences during concept development. The paper concludes with a discussion regarding the future development of the DE3 framework and the potential implications to design theory and the design discipline.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/63071/

Publicador

Shibaura Institute of Technology

Relação

http://eprints.qut.edu.au/63071/1/IASDR2013_2013_Final_small.pdf

http://design-cu.jp/iasdr2013/papers/1994-1b.pdf

Gomez, Rafael Ernesto, Popovic, Vesna, & Blackler, Alethea L. (2013) A framework to better understand emotional experiences with portable interactive devices : preliminary trial. In Sugiyama, Kazua, Kobayashi, A., Takatera, M., Zhang, J., Shiraishi, M., Kobayashi, N., et al. (Eds.) Consilience and Innovation in Design : Proceedings and Program, Shibaura Institute of Technology, Shibaura Institute of Technology, Tokyo, pp. 4720-4731.

Direitos

Copyright 2013 [please consult the author]

Fonte

School of Design; Creative Industries Faculty

Palavras-Chave #120302 Design Innovation #120305 Industrial Design #Design and Emotion #Emotional Experience Framework #Evolving Emotional Experiences #Emotions and Portable Interactive Devices
Tipo

Conference Paper