Checking-in at the library : designing an ambient media system for social learning and collaboration opportunities


Autoria(s): Bilandzic, Mark
Data(s)

15/02/2013

Resumo

The knowledge economy of the 21st century requires skills such as creativity, critical thinking, problem solving, communication and collaboration (Partnership for 21st century skills, 2011) – skills that cannot easily be learnt from books, but rather through learning-by-doing and social interaction. Big ideas and disruptive innovation often result from collaboration between individuals from diverse backgrounds and areas of expertise. Public libraries, as facilitators of education and knowledge, have been actively seeking responses to such changing needs of the general public...

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/57749/

Relação

http://eprints.qut.edu.au/57749/1/ALIA_extendedabstract_final.pdf

http://www.information-online.com.au/pdf/Sub_Mark_Bilandzic.pdf

Bilandzic, Mark (2013) Checking-in at the library : designing an ambient media system for social learning and collaboration opportunities. In ALIA Information Online 2013, 12-15 February 2013, Brisbane, QLD.

Direitos

Copyright 2013 Mark Bilandzic

Fonte

School of Design; Creative Industries Faculty; Institute for Creative Industries and Innovation

Palavras-Chave #080602 Computer-Human Interaction #080700 LIBRARY AND INFORMATION STUDIES #Ambient Media #Hybrid Library #Commons 2.0 #Urban Informatics #Co-Working
Tipo

Conference Paper