Using game technologies to improve the safety of construction plant operations


Autoria(s): Guo, Hongling; Li, Heng; Chan, Greg; Skitmore, Martin
Data(s)

2012

Resumo

Many accidents occur world-wide in the use of construction plant and equipment, and safety training is considered by many to be one of the best approaches to their prevention. However, current safety training methods/tools are unable to provide trainees with the hands-on practice needed. Game technology-based safety training platforms have the potential to overcome this problem in a virtual environment. One such platform is described in this paper - its characteristics are analysed and its possible contribution to safety training identified. This is developed and tested by means of a case study involving three major pieces of construction plant, which successfully demonstrates that the platform can improve the process and performance of the safety training involved in their operation. This research not only presents a new and useful solution to the safety training of construction operations, but illustrates the potential use of advanced technologies in solving construction industry problems in general.

Identificador

http://eprints.qut.edu.au/51285/

Publicador

Elsevier Ltd

Relação

DOI:10.1016/j.aap.2011.06.002

Guo, Hongling, Li, Heng, Chan, Greg, & Skitmore, Martin (2012) Using game technologies to improve the safety of construction plant operations. Accident Analysis and Prevention, 48, pp. 204-213.

Fonte

School of Civil Engineering & Built Environment; Science & Engineering Faculty

Palavras-Chave #120000 BUILT ENVIRONMENT AND DESIGN #Construction #Plant #Equipment #Operation #Game Technology #Safety Training
Tipo

Journal Article