The Fifth 48 Hour Game Making Challenge (2011)


Autoria(s): Turner, Jane; Thomas, Lubi
Data(s)

30/09/2011

Resumo

The 48-hour game making challenge started out in 2007 as a creative community event. We have run this event each year since and seen over 120 games made. 2011 was the most remarkable in that each of the 20 teams made a playable game – the shape of the challenge has changed …. We have invested in the process of reflective practice & action research, with the event being part of a sweep of programs that inform this research, with each year giving us fresh insights into both the creative practice and essential concerns, process and trends of the independent games industry creative community, which we then respond to within our curatorial development of the subsequent programming. The 2011 48-hour challenge research project focused on the people and the site. We were specifically interested in the manner in which the community occupied the creative space.

Identificador

http://eprints.qut.edu.au/47254/

Relação

http://making-games.net/48/?page_id=2969

Turner, Jane & Thomas, Lubi (2011) The Fifth 48 Hour Game Making Challenge (2011). [Exhibition/Event]

Fonte

Australasian CRC for Interaction Design (ACID); Art & Design; Creative Industries Faculty; Institute for Creative Industries and Innovation; Division of International and Development

Palavras-Chave #190202 Computer Gaming and Animation #Creative Practice #Game Design #Innovation #Creative Communities
Tipo

Creative Work