An observational study of how objects support engineering design thinking and communication : implications for the design of tangible media
Data(s) |
01/04/2000
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Resumo |
There has been an increasing interest in objects within the HCI field particularly with a view to designing tangible interfaces. However, little is known about how people make sense of objects and how objects support thinking. This paper presents a study of groups of engineers using physical objects to prototype designs, and articulates the roles that physical objects play in supporting their design thinking and communications. The study finds that design thinking is heavily dependent upon physical objects, that designers are active and opportunistic in seeking out physical props and that the interpretation and use of an object depends heavily on the activity. The paper discusses the trade-offs that designers make between speed and accuracy of models, and specificity and generality in choice of representations. Implications for design of tangible interfaces are discussed. |
Formato |
application/pdf |
Identificador | |
Publicador |
ACM New York, USA |
Relação |
http://eprints.qut.edu.au/40793/1/c40793.pdf DOI:10.1145/332040.332434 Brereton, Margot & McGarry, Ben (2000) An observational study of how objects support engineering design thinking and communication : implications for the design of tangible media. In Proceedings of the SIGCHI conference on Human factors in computing systems (CHI 2000), ACM New York, USA, The Hague, pp. 217-224. |
Direitos |
Copyright 2000 ACM |
Fonte |
Faculty of Built Environment and Engineering; School of Engineering Systems |
Palavras-Chave | #080602 Computer-Human Interaction #120400 ENGINEERING DESIGN #tangible media #design thinking #design representation #analysis to synthesis #embodied interaction |
Tipo |
Conference Paper |