48 hour game making challenge
Data(s) |
04/10/2009
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Resumo |
The 48 hour game making challenge has been running since its inception at the NEXT LEVEL Festival in 2004. It is curated by Truna aka j. Turner and Lubi Thomas and sees teams of both future game makers and industry professionals going head to head under pressure to produce playable games within the time period. The 48 hour is supported by the International Game Developers Association (Brisbane Chapter)and the Creative Industries Precincts as part of their public programs. It is a curated event which engages industry with Brisbane educational institutes and which fosters the Australian Games Industry |
Identificador | |
Relação |
Turner, Jane & Thomas, Lubi (2009) 48 hour game making challenge. [Exhibition/Event] |
Fonte |
http://www.48hrgamecomp.com/ Australasian CRC for Interaction Design (ACID); Art & Design; Creative Industries Faculty; Institute for Creative Industries and Innovation; Division of International and Development |
Palavras-Chave | #Computer Games #Design #Teaching & Learning #Industry |
Tipo |
Creative Work |