Conveying identity with mobile content
Data(s) |
10/01/2010
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Resumo |
A series of mobile phone prototypes called The Swarm have been developed in response to the user needs identified in a three-year empirical study of young people’s use of mobile phones. The prototypes take cues from user led innovation and provide multiple avatars that allow individuals to define and manage their own virtual identity. This paper briefly maps the evolution of the prototypes and then describes how the pre-defined, color coded avatars in the latest version are being given greater context and personalization through the use of digital images. This not only gives ‘serendipity a nudge’ by allowing groups to come together more easily, it provides contextual information that can reduce gratuitous contact. |
Formato |
application/pdf |
Identificador | |
Publicador |
Springer |
Relação |
http://eprints.qut.edu.au/30414/1/30414.pdf DOI:10.1007/s00779-009-0254-3 Satchell, Christine & Graham, Connor (2010) Conveying identity with mobile content. Personal and Ubiquitous Computing, 14(3), pp. 251-259. |
Direitos |
Copyright 2010 Springer The original publication is available at SpringerLink http://www.springerlink.com |
Fonte |
Creative Industries Faculty; Institute for Creative Industries and Innovation |
Palavras-Chave | #100599 Communications Technologies not elsewhere classified #Mobile phones #Digital Identity |
Tipo |
Journal Article |