Sleeper [for laptop computer and live performer]


Autoria(s): Knowles, Julian D.
Data(s)

2003

Resumo

Sleeper is an 18'00" musical work for live performer and laptop computer which exists as both a live performance work and a recorded work for audio CD. The work has been presented at a range of international performance events and survey exhibitions. These include the 2003 International Computer Music Conference (Singapore) where it was selected for CD publication, Variable Resistance (San Francisco Museum of Modern Art, USA), and i.audio, a survey of experimental sound at the Performance Space, Sydney. The source sound materials are drawn from field recordings made in acoustically resonant spaces in the Australian urban environment, amplified and acoustic instruments, radio signals, and sound synthesis procedures. The processing techniques blur the boundaries between, and exploit, the perceptual ambiguities of de-contextualised and processed sound. The work thus challenges the arbitrary distinctions between sound, noise and music and attempts to reveal the inherent musicality in so-called non-musical materials via digitally re-processed location audio. Thematically the work investigates Paul Virilio’s theory that technology ‘collapses space’ via the relationship of technology to speed. Technically this is explored through the design of a music composition process that draws upon spatially and temporally dispersed sound materials treated using digital audio processing technologies. One of the contributions to knowledge in this work is a demonstration of how disparate materials may be employed within a compositional process to produce music through the establishment of musically meaningful morphological, spectral and pitch relationships. This is achieved through the design of novel digital audio processing networks and a software performance interface. The work explores, tests and extends the music perception theories of ‘reduced listening’ (Schaeffer, 1967) and ‘surrogacy’ (Smalley, 1997), by demonstrating how, through specific audio processing techniques, sounds may shifted away from ‘causal’ listening contexts towards abstract aesthetic listening contexts. In doing so, it demonstrates how various time and frequency domain processing techniques may be used to achieve this shift.

Formato

audio/mpeg

application/pdf

application/pdf

application/pdf

application/pdf

Identificador

http://eprints.qut.edu.au/26800/

Publicador

International Computer Music Association

Relação

http://eprints.qut.edu.au/26800/1/Sleeper_excerpt_128kbps.mp3

http://eprints.qut.edu.au/26800/2/SFMOMA_catalogue.pdf

http://eprints.qut.edu.au/26800/3/iaudio_catalogue.pdf

http://eprints.qut.edu.au/26800/4/SmallBlackBox_notes.pdf

http://eprints.qut.edu.au/26800/5/SFMOMA_press_release.pdf

Knowles, Julian D. (2003) Sleeper [for laptop computer and live performer]. [Other]

Direitos

Julian Knowles

Fonte

Creative Industries Faculty; Institute for Creative Industries and Innovation; Music & Sound

Palavras-Chave #190400 PERFORMING ARTS AND CREATIVE WRITING #computer music #electronic music #sound art #performance #music perception
Tipo

Creative Work