Bridging technical and HCI research : creating usable ubiquitous computing


Autoria(s): Cederman-Haysom, Tim; Brereton, Margot
Contribuinte(s)

Hyland, P

Vrazalic, L

Data(s)

2004

Resumo

This paper describes methods used to support collaboration and communication between practitioners, designers and engineers when designing ubiquitous computing systems. We tested methods such as “Wizard of Oz” and design games in a real domain, the dental surgery, in an attempt to create a system that is: affordable; minimally disruptive of the natural flow of work; and improves human-computer interaction. In doing so we found that such activities allowed the practitioners to be on a ‘level playing ground’ with designers and engineers. The findings we present suggest that dentists are willing to engage in detailed exploration and constructive critique of technical design possibilities if the design ideas and prototypes are presented in the context of their work practice and are of a resolution and relevance that allow them to jointly explore and question with the design time. This paper is an extension of a short paper submitted to the Participatory Design Conference, 2004.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/26110/

Publicador

CHISIG

Relação

http://eprints.qut.edu.au/26110/1/26110.pdf

http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.88.4352&rep=rep1&type=pdf

Cederman-Haysom, Tim & Brereton, Margot (2004) Bridging technical and HCI research : creating usable ubiquitous computing. In Hyland, P & Vrazalic, L (Eds.) The 2004 Conference for the Computer-Human Interaction Special Interest Group (OZCHI), 22 - 24 November 2004, Australia, New South Wales, Wollongong.

Direitos

Tim Cederman-Haysom and Margot Brereton © 2004

The following copyright statement with appropriate authors’ names must be included at the end of the paper Tim Cederman-Haysom and Margot Brereton © 2004. The authors assign to OZCHI and educational and nonprofit institutions a non-exclusive licence to use this document for personal use and in courses of instruction provided that the article is used in full and this copyright statement is reproduced. The authors also grant a nonexclusive licence to OZCHI to publish this document in full in the Conference Papers and Proceedings. Those documents may be published on the World Wide Web, CD-ROM, in printed form, and on mirror sites on the World Wide Web. Any other usage is prohibited without the express permission of the authors.

Fonte

Faculty of Built Environment and Engineering; School of Design

Palavras-Chave #080602 Computer-Human Interaction #Human-centred design #participatory design #interaction design #design games #ubiquitous computing #multimodal interfaces
Tipo

Conference Paper