A collaborative digestion and design game for community and technology exploration


Autoria(s): Viller, Stephen; Brereton, Margot; Redhead, Fiona; Axup, Jeff
Data(s)

2005

Resumo

In this paper, we present interim results from the Communities and Place project, which is exploring methods for understanding communities in a variety of contexts, and how to inform the design of technology to support them. We report on our experience with adapting an existing game-based approach for working with video as a resource in participatory design processes. Our adaptations allow the approach to be used with diverse data arising out of the different communities we are engaged with, and different design traditions we approach the problem from, leading to the formation of common design themes to inform our future work on this project.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/26091/

Publicador

American Institute of Graphic Arts

Relação

http://eprints.qut.edu.au/26091/1/26091.pdf

http://portal.acm.org/citation.cfm?id=1138290

Viller, Stephen, Brereton, Margot, Redhead, Fiona, & Axup, Jeff (2005) A collaborative digestion and design game for community and technology exploration. In Proceedings of the 2005 conference on Designing for User eXperience : Dux05, 3 - 5 November 2005, San Francisco, California.

Direitos

Copyright 2005 AIGA: American Institute of Graphic Arts

Fonte

Faculty of Built Environment and Engineering; School of Design

Palavras-Chave #080504 Ubiquitous Computing #120304 Digital and Interaction Design #Participatory design #user research #ubiquitous computing
Tipo

Conference Paper