A collaborative digestion and design game for community and technology exploration
Data(s) |
2005
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Resumo |
In this paper, we present interim results from the Communities and Place project, which is exploring methods for understanding communities in a variety of contexts, and how to inform the design of technology to support them. We report on our experience with adapting an existing game-based approach for working with video as a resource in participatory design processes. Our adaptations allow the approach to be used with diverse data arising out of the different communities we are engaged with, and different design traditions we approach the problem from, leading to the formation of common design themes to inform our future work on this project. |
Formato |
application/pdf |
Identificador | |
Publicador |
American Institute of Graphic Arts |
Relação |
http://eprints.qut.edu.au/26091/1/26091.pdf http://portal.acm.org/citation.cfm?id=1138290 Viller, Stephen, Brereton, Margot, Redhead, Fiona, & Axup, Jeff (2005) A collaborative digestion and design game for community and technology exploration. In Proceedings of the 2005 conference on Designing for User eXperience : Dux05, 3 - 5 November 2005, San Francisco, California. |
Direitos |
Copyright 2005 AIGA: American Institute of Graphic Arts |
Fonte |
Faculty of Built Environment and Engineering; School of Design |
Palavras-Chave | #080504 Ubiquitous Computing #120304 Digital and Interaction Design #Participatory design #user research #ubiquitous computing |
Tipo |
Conference Paper |