Designing usable ubiquitous computing


Autoria(s): Cederman-Haysom, Tim; Brereton, Margot
Contribuinte(s)

Bond, Adrian

Data(s)

2004

Resumo

This paper demonstrates that in order to design successful ubiquitous computing, designers must consider concurrently both the end user interactions in the context of use and the sustainability of the technology and its underlying infrastructure. We describe methods used to create more useful collaboration and communication between users, designers and engineers in designing ubiquitous computing systems. We tested these methods in a real domain in an attempt to create a system that is affordable, minimally disrupts the end-user's workplace and improves human-computer interaction.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/26031/

Publicador

Association for Computing Machinery

Relação

http://eprints.qut.edu.au/26031/1/c26031.pdf

Cederman-Haysom, Tim & Brereton, Margot (2004) Designing usable ubiquitous computing. In Bond, Adrian (Ed.) Proceeding of the 8th Biennial Participatory Design Conference : Artful Integration : Interweaving Media, Materials and Practices, 27-31 July 2004, Toronto.

Direitos

2004 Association for Computing Machinery

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Fonte

Faculty of Built Environment and Engineering; School of Design

Palavras-Chave #080602 Computer-Human Interaction #080504 Ubiquitous Computing #120304 Digital and Interaction Design #User-centred design #participatory design #interaction design #ubiquitous computing #multimodal interfaces
Tipo

Conference Paper