Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit
Contribuinte(s) |
Zha, H Pan, Z Thwaites, H Addison, A Forte, M |
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Data(s) |
2006
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Identificador | |
Publicador |
Springer-Verlag |
Relação |
Gibbons, Craig, Hills, James, Leavy, Brett, & Wyeld, Theodor (2006) Creating an Authentic Aural Experience in the Digital Songlines Game Engine: Part of a Contextualised Cultural Heritage Knowledge Toolkit. In Zha, H, Pan, Z, Thwaites, H, Addison, A, & Forte, M (Eds.) Interactive Technologies and Sociotechnical Systems: Proceedings of VSMM 2006 (LNCS 4270), 18-20 October 2006, China, Xi'an. |
Fonte |
Creative Industries Faculty |
Palavras-Chave | #190205 Interactive Media #Computer, Audio, Culture, Education, Environment #HERN |
Tipo |
Conference Paper |