961 resultados para Evolutionary computation


Relevância:

60.00% 60.00%

Publicador:

Resumo:

In recent times computational algorithms inspired by biological processes and evolution are gaining much popularity for solving science and engineering problems. These algorithms are broadly classified into evolutionary computation and swarm intelligence algorithms, which are derived based on the analogy of natural evolution and biological activities. These include genetic algorithms, genetic programming, differential evolution, particle swarm optimization, ant colony optimization, artificial neural networks, etc. The algorithms being random-search techniques, use some heuristics to guide the search towards optimal solution and speed-up the convergence to obtain the global optimal solutions. The bio-inspired methods have several attractive features and advantages compared to conventional optimization solvers. They also facilitate the advantage of simulation and optimization environment simultaneously to solve hard-to-define (in simple expressions), real-world problems. These biologically inspired methods have provided novel ways of problem-solving for practical problems in traffic routing, networking, games, industry, robotics, economics, mechanical, chemical, electrical, civil, water resources and others fields. This article discusses the key features and development of bio-inspired computational algorithms, and their scope for application in science and engineering fields.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Structural Support Vector Machines (SSVMs) have become a popular tool in machine learning for predicting structured objects like parse trees, Part-of-Speech (POS) label sequences and image segments. Various efficient algorithmic techniques have been proposed for training SSVMs for large datasets. The typical SSVM formulation contains a regularizer term and a composite loss term. The loss term is usually composed of the Linear Maximum Error (LME) associated with the training examples. Other alternatives for the loss term are yet to be explored for SSVMs. We formulate a new SSVM with Linear Summed Error (LSE) loss term and propose efficient algorithms to train the new SSVM formulation using primal cutting-plane method and sequential dual coordinate descent method. Numerical experiments on benchmark datasets demonstrate that the sequential dual coordinate descent method is faster than the cutting-plane method and reaches the steady-state generalization performance faster. It is thus a useful alternative for training SSVMs when linear summed error is used.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Time series classification deals with the problem of classification of data that is multivariate in nature. This means that one or more of the attributes is in the form of a sequence. The notion of similarity or distance, used in time series data, is significant and affects the accuracy, time, and space complexity of the classification algorithm. There exist numerous similarity measures for time series data, but each of them has its own disadvantages. Instead of relying upon a single similarity measure, our aim is to find the near optimal solution to the classification problem by combining different similarity measures. In this work, we use genetic algorithms to combine the similarity measures so as to get the best performance. The weightage given to different similarity measures evolves over a number of generations so as to get the best combination. We test our approach on a number of benchmark time series datasets and present promising results.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Isospectral beams have identical free vibration frequency spectrum for a specific boundary condition. The problem of finding non-uniform beams which are isospectral to a given uniform beam, with fixed-free boundary condition, leads to a multimodal optimization problem. The first Q natural frequencies of the given uniform Euler-Bernoulli beam are determined using analytical solution. The first Q natural frequencies of a non-uniform beam are obtained with the help of finite element modeling. In order to obtain the non-uniform beams isospectral to a given uniform beam, an error function is designed, which calculates the difference between the spectra of the given uniform beam and the non-uniform beam. In our study, this error function is minimized using electromagnetism inspired optimization technique, a population based iterative algorithm inspired by the attraction-repulsion physics of electromagnetism. Numerical results show the existence of the isospectral non-uniform beams for a given uniform beam, which occur as local minima. Non-uniform beams isospectral to a damaged beam, are also explored using the proposed methodology to illustrate the fact that accurate structural damage identification is difficult by just frequency measurements. (C) 2012 Elsevier B.V. All rights reserved.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

This paper introduces a new technique called species conservation for evolving parallel subpopulations. The technique is based on the concept of dividing the population into several species according to their similarity. Each of these species is built around a dominating individual called the species seed. Species seeds found in the current generation are saved (conserved) by moving them into the next generation. Our technique has proved to be very effective in finding multiple solutions of multimodal optimization problems. We demonstrate this by applying it to a set of test problems, including some problems known to be deceptive to genetic algorithms.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

En este proyecto se analiza y compara el comportamiento del algoritmo CTC diseñado por el grupo de investigación ALDAPA usando bases de datos muy desbalanceadas. En concreto se emplea un conjunto de bases de datos disponibles en el sitio web asociado al proyecto KEEL (http://sci2s.ugr.es/keel/index.php) y que han sido ya utilizadas con diferentes algoritmos diseñados para afrontar el problema de clases desbalanceadas (Class imbalance problem) en el siguiente trabajo: A. Fernandez, S. García, J. Luengo, E. Bernadó-Mansilla, F. Herrera, "Genetics-Based Machine Learning for Rule Induction: State of the Art, Taxonomy and Comparative Study". IEEE Transactions on Evolutionary Computation 14:6 (2010) 913-941, http://dx.doi.org/10.1109/TEVC.2009.2039140 Las bases de datos (incluidas las muestras del cross-validation), junto con los resultados obtenidos asociados a la experimentación de este trabajo se pueden encontrar en un sitio web creado a tal efecto: http://sci2s.ugr.es/gbml/. Esto hace que los resultados del CTC obtenidos con estas muestras sean directamente comparables con los obtenidos por todos los algoritmos obtenidos en este trabajo.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

Geração e Simplificação da Base de Conhecimento de um Sistema Híbrido Fuzzy- Genético propõe uma metodologia para o desenvolvimento da base de conhecimento de sistemas fuzzy, fundamentada em técnicas de computação evolucionária. Os sistemas fuzzy evoluídos são avaliados segundo dois critérios distintos: desempenho e interpretabilidade. Uma metodologia para a análise de problemas multiobjetivo utilizando a Lógica Fuzzy foi também desenvolvida para esse fim e incorporada ao processo de avaliação dos AGs. Os sistemas fuzzy evoluídos foram avaliados através de simulações computacionais e os resultados obtidos foram comparados com os obtidos por outros métodos em diferentes tipos de aplicações. O uso da metodologia proposta demonstrou que os sistemas fuzzy evoluídos possuem um bom desempenho aliado a uma boa interpretabilidade da sua base de conhecimento, tornando viável a sua utilização no projeto de sistemas reais.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

The most common approach to decision making in multi-objective optimisation with metaheuristics is a posteriori preference articulation. Increased model complexity and a gradual increase of optimisation problems with three or more objectives have revived an interest in progressively interactive decision making, where a human decision maker interacts with the algorithm at regular intervals. This paper presents an interactive approach to multi-objective particle swarm optimisation (MOPSO) using a novel technique to preference articulation based on decision space interaction and visual preference articulation. The approach is tested on a 2D aerofoil design case study and comparisons are drawn to non-interactive MOPSO. © 2013 IEEE.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

针对飞行器多航迹规划问题展开研究.在分析多峰值函数优化问题的基础上,提出了一种基于进化计算的飞行器多航迹规划方法.该方法通过使用特定的染色体表示方法和进化算子,可以有效利用各种环境信息,处理各种航迹约束.同时,通过引入聚类算法,将种群中的个体按其空间分布进行聚类,生成若干个不同子种群.在进化过程中,所有个体只在各自的子种群内部进化.当进化结束时,每个子种群将分别生成一条各自的最优航迹,从而为飞行器生成多条不同的可选航迹.仿真结果表明了该方法的有效性.

Relevância:

60.00% 60.00%

Publicador:

Resumo:

基于进化算法提出了一种两层结构的空间飞行器编队重构的轨道规划算法,高层算法通过优化构型映射来优化编队的总燃耗,实现全局规划并确保飞行器之间保持一定的安全距离以避免相互碰撞;低层规划算法采用Chebyshev多项式逼近控制变量空间,为每颗飞行器规划满足约束条件的最优轨道。该方法充分利用了编队的分布式结构,由各飞行器并行实现各自的轨道规划,能有效解决大型编队的轨道规划问题。仿真结果表明了该方法的有效性。