Using Problems to Introduce some Tools and Technologies for Implementation of Graphics and Animation in C#


Autoria(s): Aneva, Stefka
Data(s)

09/03/2011

09/03/2011

22/11/2010

Resumo

This paper is devoted to the learning of event programming by using Visual C# in specialized training in Informatics in high schools. Some basic tools and technologies for the implementation of graphics and animation in C# are discussed. Two example problems are proposed.

Identificador

9789544236489

http://hdl.handle.net/10525/1418

Idioma(s)

en_US

Publicador

University Press "Paisii Hilendarski", Plovdiv

Palavras-Chave #Event-Driven Programming #Graphical User Interface #Element #Event #Event Procedure #Graphics #Animation
Tipo

Article