A comparative study of computational value in visual cues used in positioning 3D objects
Contribuinte(s) |
Feng, Huamin Yang, Shiqiang Zhuang, Yueting |
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Data(s) |
01/01/2006
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Resumo |
This paper explores the comparative computational values of using a variety of visual cues in 3D environments. The authors reflect upon the possible repercussions of computationally less expensive visual cues on users' ability to efficiently and accurately interact with three-dimensional images. This study compares the effectiveness of expensive soft shadows against less expensive hard shadows and expensive partial-occlusion (obtained by semi-transparent surface) against less expensive occlusion on users' ability to accurately position objects in imminent contact with other objects in a three-dimensional environment.<br /> |
Identificador | |
Idioma(s) |
eng |
Publicador |
IEEE Press |
Relação |
http://dro.deakin.edu.au/eserv/DU:30006130/blashki-acomparative-2006.pdf http://dx.doi.org/10.1109/MMMC.2006.1651373 |
Direitos |
2006, IEEE |
Palavras-Chave | #hidden feature removal #user interfaces |
Tipo |
Conference Paper |