A comparative study of computational value in visual cues used in positioning 3D objects


Autoria(s): Perera, Dharani; Blashki, Katherine
Contribuinte(s)

Feng, Huamin

Yang, Shiqiang

Zhuang, Yueting

Data(s)

01/01/2006

Resumo

This paper explores the comparative computational values of using a variety of visual cues in 3D environments. The authors reflect upon the possible repercussions of computationally less expensive visual cues on users' ability to efficiently and accurately interact with three-dimensional images. This study compares the effectiveness of expensive soft shadows against less expensive hard shadows and expensive partial-occlusion (obtained by semi-transparent surface) against less expensive occlusion on users' ability to accurately position objects in imminent contact with other objects in a three-dimensional environment.<br />

Identificador

http://hdl.handle.net/10536/DRO/DU:30006130

Idioma(s)

eng

Publicador

IEEE Press

Relação

http://dro.deakin.edu.au/eserv/DU:30006130/blashki-acomparative-2006.pdf

http://dx.doi.org/10.1109/MMMC.2006.1651373

Direitos

2006, IEEE

Palavras-Chave #hidden feature removal #user interfaces
Tipo

Conference Paper