The realm of the game geek : supporting creativity in an online community
Contribuinte(s) |
Kommers, Piet Isaias, Pedro Goikoetxea, Ambrosio |
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Data(s) |
01/01/2006
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Resumo |
This paper explores the importance of online communities designed to support the creativity of tertiary students enrolled in Computer Science studies. Online discussion forums provide university students with a supportive and nurturing environment and a community where they can share knowledge and ideas. The authors draw on findings derived from a study of first year Computer Science students enrolled in a Games Design and Development unit. Of particular interest is the ways in which the participants develop and control the environment in order to enhance their own creative expression.<br /> |
Identificador | |
Idioma(s) |
eng |
Publicador |
IADIS Press |
Relação |
http://dro.deakin.edu.au/eserv/DU:30006002/nichol-realmofthegame-2006.pdf http://www.iadis.org |
Direitos |
2006, IADIS |
Palavras-Chave | #games culture #online communities #games technology #creativity support systems |
Tipo |
Conference Paper |