How are Three-Deminsional Objects Represented in the Brain?


Autoria(s): Buelthoff, Heinrich H.; Edelman, Shimon Y.; Tarr, Michael J.
Data(s)

20/10/2004

20/10/2004

01/04/1994

Resumo

We discuss a variety of object recognition experiments in which human subjects were presented with realistically rendered images of computer-generated three-dimensional objects, with tight control over stimulus shape, surface properties, illumination, and viewpoint, as well as subjects' prior exposure to the stimulus objects. In all experiments recognition performance was: (1) consistently viewpoint dependent; (2) only partially aided by binocular stereo and other depth information, (3) specific to viewpoints that were familiar; (4) systematically disrupted by rotation in depth more than by deforming the two-dimensional images of the stimuli. These results are consistent with recently advanced computational theories of recognition based on view interpolation.

Formato

19 p.

509767 bytes

1124249 bytes

application/octet-stream

application/pdf

Identificador

AIM-1479

CBCL-096

http://hdl.handle.net/1721.1/7204

Idioma(s)

en_US

Relação

AIM-1479

CBCL-096

Palavras-Chave #object recognition #image-based recognition #objectsrepresentation #feature recognition #memory-based models #humanspsychophysics