Evolution of reputation in networks: A mean field game approach


Autoria(s): Passeggeri, Ricardo
Contribuinte(s)

Matos, João Amaro de

Data(s)

03/06/2015

29/06/2017

01/05/2014

Resumo

This work models the competitive behaviour of individuals who maximize their own utility managing their network of connections with other individuals. Utility is taken as a synonym of reputation in this model. Each agent has to decide between two variables: the quality of connections and the number of connections. Hence, the reputation of an individual is a function of the number and the quality of connections within the network. On the other hand, individuals incur in a cost when they improve their network of contacts. The initial value of the quality and number of connections of each individual is distributed according to an initial (given) distribution. The competition occurs over continuous time and among a continuum of agents. A mean field game approach is adopted to solve the model, leading to an optimal trajectory for the number and quality of connections for each individual.

NSBE - UNL

Identificador

http://hdl.handle.net/10362/15065

201475618

Idioma(s)

eng

Direitos

embargoedAccess

Palavras-Chave #Optimal stochastic control #Mean field game #Quality control #Network analysis
Tipo

masterThesis