Remote and mobile experimentation: pushing the boundaries of an ubiquitous learning place


Autoria(s): Costa, Ricardo J.; Alves, Gustavo R.
Data(s)

03/07/2014

03/07/2014

2006

Resumo

Concepts like E-learning and M-learning are changing the traditional learning place. No longer restricted to well-defined physical places, education on Automation and other Engineering areas is entering the so-called ubiquitous learning place, where even the more practical knowledge (acquired at lab classes) is now moving into, due to emergent concepts such as Remote Experimentation or Mobile Experimentation. While Remote Experimentation is traditionally regarded as the remote access to real-world experiments through a simple web browser running on a PC connected to the Internet, Mobile Experimentation may be seen as the access to those same (or others) experiments, through mobile devices, used in M-learning contexts. These two distinct client types (PCs versus mobile devices) pose specific requirements for the remote lab infrastructure, namely the ability to tune the experiment interface according to the characteristics (e.g. display size) of the accessing device. This paper addresses those requirements, namely by proposing a new architecture for the remote lab infrastructure able to accommodate both Remote and Mobile Experimentation scenarios.

Identificador

DOI 10.3182/20060522-3-FR-2904.00050

978-3-902661-05-0

http://hdl.handle.net/10400.22/4667

Idioma(s)

eng

Publicador

International Federation of Automatic Control

Relação

Automated Systems Based on Human Skill and Knowledge; Vol. 9, Part 1

http://www.ifac-papersonline.net/Detailed/38838.html

Direitos

openAccess

Palavras-Chave #Mobile experimentation #Mobile devices #M-learning
Tipo

conferenceObject