Project Sanitarium: gaming TB: a serious game for a serious problem


Autoria(s): Donald, Iain; Meyer, Karen A.; Brengman, John; Gillespie, Stephen
Contribuinte(s)

Abertay University. School of Arts Media & Computer Games

Data(s)

19/10/2015

19/10/2015

2015

Resumo

Collaborative projects between Industry and Academia provide excellent opportunities for learning. Throughout the academic year 2014-2015 undergraduates from the School of Arts, Media and Computer Games at Abertay University worked with academics from the Infection Group at the University of St Andrews and industry partners Microsoft and DeltaDNA. The result was a serious game prototype that utilized game design techniques and technology to demystify and educate players about the diagnosis and treatment of one of the world's oldest and deadliest diseases, Tuberculosis (TB). Project Sanitarium is a game incorporating a mathematical model that is based on data from real-world drug trials. This paper discusses the project design and development, demonstrating how the project builds on the successful collaborative pedagogical model developed by academic staff at Abertay University. The aim of the model is to provide undergraduates with workplace simulation, wider industry collaboration and access to academic expertise to solve challenging and complex problems.

Identificador

Donald, I., et al. 2015. Project Sanitarium: gaming TB: a serious game for a serious problem. In: VS-GAMES 2015, 7th International Conference on Games and Virtual Worlds for Serious Applications, September 16-18, Skövde, Sweden. Piscataway, NJ: IEEE. pp:52-59.

9781479981014 (USB)

9781479981021 (Xplore)

http://hdl.handle.net/10373/2161

http://dx.doi.org/10.1109/VS-GAMES.2015.7295782

Idioma(s)

en

Publicador

IEEE

Relação

VS-GAMES 2015, 7th International Conference on Games and Virtual Worlds for Serious Applications

Direitos

Published version © IEEE, available from www.ieee.org

Palavras-Chave #Games with purpose #Games for change #Serious games #Games education #Educational games #Serious games #Educational games
Tipo

Conference Paper

published

peer-reviewed

n/a