Argarmenia


Autoria(s): Howlett, Christopher
Data(s)

01/10/2013

Resumo

ARGARMENIA consists of a series of real-time gaming environments designed over 3 months both within real and virtual environments that both challenged players’ ability to problem solve, and develop their imaginations whilst learning how to manipulate narrative structures. A post studio art project.

Formato

text/html

text/html

Identificador

http://eprints.qut.edu.au/77362/

Relação

http://eprints.qut.edu.au/77362/2/index.html

http://eprints.qut.edu.au/77362/4/547-creating-armenia-s-first-alternate-reality-game.html

http://www.tumo.org/en/news/547-creating-armenia-s-first-alternate-reality-game

Howlett, Christopher (2013) Argarmenia. [Visual Artwork]

Fonte

Art & Design; Creative Industries Faculty

Palavras-Chave #190500 VISUAL ARTS AND CRAFTS #alternate reality game #post-studio #new media
Tipo

Creative Work