Learning beyond books : strategies for ambient media to improve libraries and collaboration spaces as interfaces for social learning


Autoria(s): Bilandzic, Mark; Foth, Marcus
Data(s)

01/07/2014

Resumo

With the advent of digital media and online information resources, public libraries as physical destinations for information access are being increasingly challenged. As a response, many libraries follow the trend of removing bookshelves in order to provide more floorspace for social interaction and collaboration. Such spaces follow a Commons 2.0 model: they are designed to support collaborative work and social learning. The acquisition of skills and knowledge is facilitated as a result of being surrounded by and interacting with a community of likeminded others. Based on the results of a case study on a Commons 2.0 library space, this paper describes several issues of collaboration and social learning in public library settings. Acknowledging the significance of the architectural characteristics of the physical space, we discuss opportunities for ambient media to better reflect the social attributes of the library as a place; i.e. amplify the sense of other co-present library visitors and provide opportunities for shared encounters and conversations, which would remain invisible otherwise. We present the design of a user check-in system for improving the library as a physical destination for social learning, sharing, and inspiration for and by the community.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/57750/

Publicador

Springer New York LLC

Relação

http://eprints.qut.edu.au/57750/1/57750.pdf

http://link.springer.com/article/10.1007%2Fs11042-013-1432-x

DOI:10.1007/s11042-013-1432-x

Bilandzic, Mark & Foth, Marcus (2014) Learning beyond books : strategies for ambient media to improve libraries and collaboration spaces as interfaces for social learning. Multimedia Tools and Applications, 71(1), pp. 77-95.

Direitos

Copyright 2013 Springer Science+Business Media New York

The original publication is available at SpringerLink http://www.springerlink.com

Fonte

School of Design; Creative Industries Faculty; Institute for Creative Industries and Innovation

Palavras-Chave #080602 Computer-Human Interaction #080700 LIBRARY AND INFORMATION STUDIES #Commons 2.0 #Library Design #e-Library #Bookless Library #Co-Working #Co-Presence #Social Learning #Shared Encounters #Serendipity #Urban Informatics #Ambient Media #Embodied Interaction #Locative Media
Tipo

Journal Article