Experience design and interactive software in music education research


Autoria(s): Brown, Andrew R.
Data(s)

2012

Resumo

This paper examines the integration of computing technologies into music education research in a way informed by constructivism. In particular, this paper focuses on an approach established by Jeanne Bamberger, which the author also employs, that integrates software design, pedagogical exploration, and the building of music education theory. In this tradition, researchers design software and associated activities to facilitate the interactive manipulation of musical structures and ideas. In short, this approach focuses on designing experiences and tools that support musical thinking and doing. In comparing the work of Jean Bamberger with that of the author, this paper highlights and discusses issues of significance and identifies lessons for future research.

Formato

application/pdf

application/pdf

Identificador

http://eprints.qut.edu.au/48651/

Publicador

New Jersey Music Educators Association

Relação

http://eprints.qut.edu.au/48651/4/Brown_2012_VRME_pre-press.pdf

http://eprints.qut.edu.au/48651/84/2012001274.pdf

http://www-usr.rider.edu/~vrme/v20n1/visions/Brown%20Bamberger%20.pdf

Brown, Andrew R. (2012) Experience design and interactive software in music education research. Visions of Research in Music Education, 20.

Direitos

Copyright 2012 New Jersey Music Educators' Association

Fonte

Creative Industries Faculty

Palavras-Chave #130200 CURRICULUM AND PEDAGOGY #190400 PERFORMING ARTS AND CREATIVE WRITING #music #experience #design #jam2jam #education #HERN
Tipo

Journal Article