Play a role in the patent puzzle


Autoria(s): McEniery, Benjamin J.
Data(s)

01/04/2010

Resumo

Discusses the contentious issues surrounding computer software patents and patenting in connection with the Peer-to-Patent Australia project, a joint initiative of Queensland University of Technology (QUT) and New York Law School (NYLS) that operates with the support and endorsement of IP Australia, the government body housing Australia's patent office. Explains that the project is based on the successful Peer-to-Patent pilots run recently in the USA and Japan that are designed to improve the quality of issued patents and the patent examination process by facilitating community participation in that process. Describes how members of the public are allowed to put forward prior art references that will be considered by IP Australia's patent examiners when determining whether participating applications are novel and inventive, and therefore deserving of a patent. Concludes that, while Peer-to-Patent Australia is not a complete solution to the problems besetting patent law, the model has considerable advantages over the traditional model of patent examination

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/34261/

Publicador

IDG Communications Pty. Ltd.

Relação

http://eprints.qut.edu.au/34261/1/c34261.pdf

http://links.emeraldinsight.com/ref/39AL387

McEniery, Benjamin J. (2010) Play a role in the patent puzzle. Information Age, pp. 48-50.

Direitos

Copyright 2010 Ben McEniery

Fonte

Faculty of Law; Law and Justice Research Centre; School of Law

Palavras-Chave #180100 LAW #180115 Intellectual Property Law #patent #peer-to-patent #computer #intellectual property #examination
Tipo

Journal Article