Design optimisation using advanced artificial intelligent system coupled to hybrid-game strategies


Autoria(s): Lee, D-S.; Gonzalez, L. F.; Periuax, J.; Bugeda, G.
Contribuinte(s)

Negnevistsky, M.

Data(s)

2009

Resumo

One of the main aims in artificial intelligent system is to develop robust and efficient optimisation methods for Multi-Objective (MO) and Multidisciplinary Design (MDO) design problems. The paper investigates two different optimisation techniques for multi-objective design optimisation problems. The first optimisation method is a Non-Dominated Sorting Genetic Algorithm II (NSGA-II). The second method combines the concepts of Nash-equilibrium and Pareto optimality with Multi-Objective Evolutionary Algorithms (MOEAs) which is denoted as Hybrid-Game. Numerical results from the two approaches are compared in terms of the quality of model and computational expense. The benefit of using the distributed hybrid game methodology for multi-objective design problems is demonstrated.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/33042/

Publicador

The University of Tasmania

Relação

http://eprints.qut.edu.au/33042/1/c33042.pdf

http://www.eng.utas.edu.au/conferences/AISAT/aisat2009.html

Lee, D-S., Gonzalez, L. F., Periuax, J., & Bugeda, G. (2009) Design optimisation using advanced artificial intelligent system coupled to hybrid-game strategies. In Negnevistsky, M. (Ed.) Proceedings of the 3rd International Workshop on Artificial Intelligence in Science and Technology (AISAT 2009), The University of Tasmania, University of Tasmania, Hobart, Tasmania, pp. 1-10.

Direitos

Copyright 2009 Artificial Intelligence in Science and Technology

Fonte

Faculty of Built Environment and Engineering; School of Engineering Systems

Palavras-Chave #010303 Optimisation #090106 Flight Dynamics #Hybid Games #Optimisation #MDO #Artificial Intelligence
Tipo

Conference Paper