48 hour game making challenge


Autoria(s): Turner, Jane; Thomas, Lubi
Data(s)

04/10/2009

Resumo

The 48 hour game making challenge has been running since its inception at the NEXT LEVEL Festival in 2004. It is curated by Truna aka j. Turner and Lubi Thomas and sees teams of both future game makers and industry professionals going head to head under pressure to produce playable games within the time period. The 48 hour is supported by the International Game Developers Association (Brisbane Chapter)and the Creative Industries Precincts as part of their public programs. It is a curated event which engages industry with Brisbane educational institutes and which fosters the Australian Games Industry

Identificador

http://eprints.qut.edu.au/31977/

Relação

Turner, Jane & Thomas, Lubi (2009) 48 hour game making challenge. [Exhibition/Event]

Fonte

http://www.48hrgamecomp.com/

Australasian CRC for Interaction Design (ACID); Art & Design; Creative Industries Faculty; Institute for Creative Industries and Innovation; Division of International and Development

Palavras-Chave #Computer Games #Design #Teaching & Learning #Industry
Tipo

Creative Work