SCOOT game event : families as partners in learning


Autoria(s): Polson, Debra
Data(s)

2006

Resumo

How games can be designed to engage families in learning spaces outside of the classroom. SCOOT Game has been played by families in various science museums and art galleries in Australian capital cities since 2004. Families form groups to collaborate in the game that takes them on an SMS quest through these places engaging them with artworks, historic facts, landmarks, puzzles, street performances etc.

Identificador

http://eprints.qut.edu.au/31968/

Relação

http://www.xmedialab.com/event/2009/singapore/xmedialab-singapore-learning-games

Polson, Debra (2006) SCOOT game event : families as partners in learning. In X Media Lab 2006. Games In Learning , December 6 - 8, 2006, Singapore. (Unpublished)

Fonte

Art & Design; Creative Industries Faculty

Palavras-Chave #130199 Education Systems not elsewhere classified #120302 Design Innovation #080502 Mobile Technologies #190202 Computer Gaming and Animation #080504 Ubiquitous Computing #190205 Interactive Media #080505 Web Technologies (excl. Web Search) #SCOOT game #Mobile Games #Location-based Game #Mixed Reality Game #Game Design #Education Innovation #Curation Innovation
Tipo

Conference Item